Rust Dashboard98,796 playing

[US] Plague | 1.5X | PVP | Bi-Weekly

Online NA 157.85.90.224:28061 checked 10m ago

1.5x biweekly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 17:00Thu 15:00players each hour · 48 hours · UTC

Rank

#6,782

top 30% · #1063 in NA

7-day average

0

peak 2

Last wipe

1d ago

biweekly schedule

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 16:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 16:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:49 UTC1d ago – – running 0
Sun 25 Oct, 10:49 UTC4d ago 2 held half 3.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1
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    143/ 140
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    32/ 100
  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [US] Plague | 1.5X | PVP | Bi-Weekly online, and how reliable is it?

[US] Plague | 1.5X | PVP | Bi-Weekly is up and taking players now. About 12 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 3 full days, which is 71 of 72 hours. The first time Rust Dashboard recorded it was 25 October 2026.

Which version of Rust does [US] Plague | 1.5X | PVP | Bi-Weekly run?

[US] Plague | 1.5X | PVP | Bi-Weekly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] Plague | 1.5X | PVP | Bi-Weekly located?

In North America, [US] Plague | 1.5X | PVP | Bi-Weekly lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.90.224:28061.

Does [US] Plague | 1.5X | PVP | Bi-Weekly run smoothly?

The last 48 hours gave an average of 191 server fps, and it never went under 45. The world held as many as 68,823 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,501 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include [US] Plague | 1.5X | PVP | Bi-Weekly?

You'll find [US] Plague | 1.5X | PVP | Bi-Weekly on these themed lists at Rust Dashboard: 1.5x Rust servers, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 1.5x.

What do the server tags on [US] Plague | 1.5X | PVP | Bi-Weekly mean?

These are the tags [US] Plague | 1.5X | PVP | Bi-Weekly publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [US] Plague | 1.5X | PVP | Bi-Weekly?

As things stand, 0 players are on [US] Plague | 1.5X | PVP | Bi-Weekly, which holds 50 slots. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

How does [US] Plague | 1.5X | PVP | Bi-Weekly rank against other Rust servers?

Player hours over seven days put [US] Plague | 1.5X | PVP | Bi-Weekly at #6,782 overall and #1,063 in North America, in the top 30% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] Plague | 1.5X | PVP | Bi-Weekly?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on [US] Plague | 1.5X | PVP | Bi-Weekly?

The record holds too few of [US] Plague | 1.5X | PVP | Bi-Weekly's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 hours ago. Wipes every two weeks, according to the schedule in its tags.

Rules

What are the rules and settings on [US] Plague | 1.5X | PVP | Bi-Weekly?

The name of [US] Plague | 1.5X | PVP | Bi-Weekly carries a 1.5x gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does [US] Plague | 1.5X | PVP | Bi-Weekly run?

A procedural map of size 3,500 with seed 295700 is what [US] Plague | 1.5X | PVP | Bi-Weekly runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join [US] Plague | 1.5X | PVP | Bi-Weekly?

Type client.connect 157.85.90.224:28061 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.