A Shockbyte Rust Server
Online 157.85.90.208:28355 checked 11m ago
Players now
Live- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
100% full
Rank
top 22%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, and #309 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:30 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 100
- 2 0/ 233
- 3 22/ 350
- 4 56/ 300
- 5 28/ 150
- 6 4/ 100
Quick answers
from the figures on this pageServer
Is A Shockbyte Rust Server online, and how reliable is it?
Players can join A Shockbyte Rust Server: it is online. The uptime it reports puts its last restart about 2 hours ago. The last 6 full days show 99% uptime, with 143 hours up out of 144. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is running on A Shockbyte Rust Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is A Shockbyte Rust Server located?
There is no region on A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 157.85.90.208:28355.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours gave an average of 115 server fps, and it never went under 82. The world held as many as 95,286 entities, counting buildings, deployables and all the rest. It drew as much as 3,407 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include A Shockbyte Rust Server?
The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): An easier ruleset, softcore, is in force; mp1 (Max players): 1 is the slot count; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server has 1 of its 1 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2. Across the last 48 hours, the peak came at 22:00 UTC with an average of 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #4,907, in the top 22% of all ranked servers. Among servers of the quad type, it sits at #309.
Reset times
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 days 19 hours ago.
Map and rules
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. 4 players is the most a group can hold (quad). It runs softcore, Facepunch's easier setting: part of your loot is kept. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does A Shockbyte Rust Server run?
The game generates the procedural map on A Shockbyte Rust Server, size 4,000 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join A Shockbyte Rust Server?
Type client.connect 157.85.90.208:28355 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. A queue is what you can expect while it is full.