Rust Dashboard31,880 playing

A Shockbyte Rust Server

Offline 157.85.90.205:25048 checked 20h ago

moddedoxide

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 03:00Wed 09:00players each hour · 48 hours · UTC

Rank

#15,351

top 69%

7-day average

0

peak –

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
0123403:0004:0005:0007:0008:0009:00Wiped Wed 28 Oct, 03:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020003:0004:0005:0007:0008:0009:00Wiped Wed 28 Oct, 03:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:41 UTC1d ago – – running 0
Fri 25 Sep, 11:57 UTC33d ago 1 halved by day 2 32.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    135/ 100
  3. 3
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    59/ 225
  4. 4
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    19/ 700
  5. 5
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Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is not online right now, and 20 hours have passed since we last saw it. About 5 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 4% uptime, with 7 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 157.85.90.205:25048.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours gave an average of 112 server fps, and it never went under 99. At its highest the count reached 90,259 entities: buildings, deployables and the rest. Memory use peaked at 3,837 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is A Shockbyte Rust Server?

At the moment A Shockbyte Rust Server is offline; it last showed 20 hours ago. Its average over the last seven days comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,351, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was made.

Rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 4,000 with seed 2048948256. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.90.205:25048 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp20
Max players The server has 20 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.