Rust Dashboard39,438 playing

Lost Survivors PvE

Offline 157.85.90.125:23733 checked 27d ago

moddedoxide

Players now

0of 75
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,275

top 69%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:55 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    77/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    112/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    40/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    12/ 1000

Quick answers

from the figures on this page

Server

Is Lost Survivors PvE online, and how reliable is it?

We last saw Lost Survivors PvE 27 days 14 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Lost Survivors PvE run?

Rust network protocol 2633 and build 165217 is running on Lost Survivors PvE, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Lost Survivors PvE located?

There is no region on Lost Survivors PvE. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 157.85.90.125:23733.

Tags

Which Rust Dashboard lists and filters include Lost Survivors PvE?

The Rust Dashboard lists that carry Lost Survivors PvE are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lost Survivors PvE mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Lost Survivors PvE as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Lost Survivors PvE?

At the moment Lost Survivors PvE is offline; it last showed 27 days 14 hours ago.

How does Lost Survivors PvE rank against other Rust servers?

Ranked #16,275 on the last seven days of player hours, Lost Survivors PvE is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Lost Survivors PvE?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Lost Survivors PvE?

Lost Survivors PvE has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 9 hours ago the current world was made.

Map and rules

What are the rules and settings on Lost Survivors PvE?

The name of Lost Survivors PvE gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Lost Survivors PvE run?

A procedural map of size 3,500 with seed 19862741 is what Lost Survivors PvE runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Lost Survivors PvE?

Type client.connect 157.85.90.125:23733 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp75
Max players It holds 75 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.