Rust Dashboard32,197 playing

111

Offline 157.85.88.87:28075 checked 7h ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Mon 10:00Tue 21:00players each hour · 48 hours · UTC

Rank

#4,766

top 21%

7-day average

1

peak 1

Last wipe

16h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75110:0017:0023:0005:0012:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0017:0023:0005:0012:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC16h ago – – running 1
Sat 24 Oct, 13:12 UTC3d ago 1 held half 3 days 0
Mon 19 Oct, 16:40 UTC8d ago 1 held half 4.9 days 1
Fri 16 Oct, 17:24 UTC11d ago 1 held half 3 days 1
Thu 8 Oct, 14:21 UTC19d ago 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 158 on average
    54/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    41/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    30/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    13/ 1000

Quick answers

from the figures on this page

About

Is 111 online, and how reliable is it?

We last saw 111 7 hours ago. It is offline at the moment. About 2 hours ago it restarted, judging by the uptime figure it gives. It was online 54% of the last 7 full days, which is 90 of 168 hours. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does 111 run?

Rust network protocol 2635 and build 168909 is running on 111, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is 111 located?

There is no region on 111. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 157.85.88.87:28075.

Does 111 run smoothly?

Server fps averaged 238 over the last 48 hours and never dropped below 227. The world held as many as 47,493 entities, counting buildings, deployables and all the rest. It drew as much as 3,520 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include 111?

The Rust Dashboard lists that carry 111 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on 111 mean?

These are the tags 111 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is 111?

At the moment 111 is offline; it last showed 7 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 11:00 UTC with an average of 1 players.

How does 111 rank against other Rust servers?

Ranked #4,766 on the last seven days of player hours, 111 is in the top 21% of all ranked servers.

Wipe days

What does wipe day look like on 111?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on 111?

There is no next wipe to predict: 111 wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 16 hours ago.

Settings

What are the rules and settings on 111?

No gather rate appears in the name of 111. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does 111 run?

111 runs a procedural map of size 3,000 with seed 1413963070, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join 111?

Type client.connect 157.85.88.87:28075 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.