Rust Dashboard40,217 playing

Texans Cowboy vs Aussie Mafia

Online 157.85.88.86:28015 checked 7m ago

monthly wipes vanillamoddedoxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Mon 03:00Wed 01:00players each hour · 48 hours · UTC

Rank

#12,934

top 58%

7-day average

0

peak 3

Last wipe

26d ago

monthly schedule

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is Texans Cowboy vs Aussie Mafia online, and how reliable is it?

Right now Texans Cowboy vs Aussie Mafia is running. About 2 days 15 hours ago it restarted, judging by the uptime figure it gives. The last 2 full days show 100% uptime, with 48 hours up out of 48. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Texans Cowboy vs Aussie Mafia run?

Texans Cowboy vs Aussie Mafia runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Texans Cowboy vs Aussie Mafia located?

No region is published by Texans Cowboy vs Aussie Mafia. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 157.85.88.86:28015 is where it lives.

Does Texans Cowboy vs Aussie Mafia run smoothly?

Across the last 48 hours the average was 154 fps, with a floor of 98. The world held as many as 95,558 entities, counting buildings, deployables and all the rest. It drew as much as 5,023 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Texans Cowboy vs Aussie Mafia?

These Rust Dashboard lists include Texans Cowboy vs Aussie Mafia: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Texans Cowboy vs Aussie Mafia mean?

These are the tags Texans Cowboy vs Aussie Mafia publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Texans Cowboy vs Aussie Mafia?

Texans Cowboy vs Aussie Mafia has 0 of its 200 slots filled at the moment. Over seven days the mean is 0 players and the peak is 3. The busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.

How does Texans Cowboy vs Aussie Mafia rank against other Rust servers?

Player hours over seven days put Texans Cowboy vs Aussie Mafia at #12,934, in the top 58% of all ranked servers.

Wipe schedule

What is the wipe schedule on Texans Cowboy vs Aussie Mafia?

An estimate from the force wipe gives Texans Cowboy vs Aussie Mafia's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 5 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on Texans Cowboy vs Aussie Mafia?

You will not find a gather rate in the name of Texans Cowboy vs Aussie Mafia. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

Which map does Texans Cowboy vs Aussie Mafia run?

Texans Cowboy vs Aussie Mafia runs a procedural map of size 4,000 with seed 40000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Texans Cowboy vs Aussie Mafia?

Type client.connect 157.85.88.86:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/G4rBqJUUJ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.