Mark Test Server
Offline 157.85.88.135:20387 checked 20h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 42%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:58 UTC13d ago | 1 | – | running | 0 |
| Wed 7 Oct, 10:48 UTC22d ago | 1 | halved by day 7 | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 172/ 500
- 2 135/ 100
- 3 75/ 700
- 4 19/ 200
- 5 27/ 1000
- 6 251/ 700
Quick answers
from the figures on this pageServer
Is Mark Test Server online, and how reliable is it?
Mark Test Server is not online right now, and 20 hours have passed since we last saw it. About 32 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 162 of 168 hours were online: 96%. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Mark Test Server run?
On Linux, Mark Test Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is Mark Test Server located?
No region is published by Mark Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 157.85.88.135:20387.
Does Mark Test Server run smoothly?
The last 48 hours gave an average of 239 server fps, and it never went under 233. The world held as many as 48,895 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,178 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Mark Test Server?
These Rust Dashboard lists include Mark Test Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mark Test Server mean?
These are the tags Mark Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Mark Test Server?
The last sighting of Mark Test Server was 20 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
How does Mark Test Server rank against other Rust servers?
Player hours over seven days put Mark Test Server at #9,439, in the top 42% of all ranked servers.
Wipe schedule
What does wipe day look like on Mark Test Server?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 7.
What is the wipe schedule on Mark Test Server?
The record holds too few of Mark Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 13 days 3 hours ago.
Rules
What are the rules and settings on Mark Test Server?
You will not find a gather rate in the name of Mark Test Server. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Mark Test Server run?
Mark Test Server runs a procedural map of size 3,000 with seed 50000, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Mark Test Server?
Type client.connect 157.85.88.135:20387 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.