ViperVille
Online 157.85.87.39:27082 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 40%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 2 | – | running | 0 |
| Sat 26 Sep, 16:42 UTC32d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 26/ 500
- 2 134/ 100
- 3 38/ 225
- 4 12/ 700
- 5 3/ 200
- 6 1/ 1000
Quick answers
from the figures on this pageAbout
Is ViperVille online, and how reliable is it?
Players can join ViperVille: it is online. Its reported uptime points to a restart roughly 2 days 10 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does ViperVille run?
On Linux, ViperVille runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is ViperVille located?
No region is published by ViperVille. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 157.85.87.39:27082 is where it lives.
Does ViperVille run smoothly?
Across the last 48 hours the average was 153 fps, with a floor of 126. The world held as many as 50,005 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,866 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include ViperVille?
These Rust Dashboard lists include ViperVille: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ViperVille mean?
These are the tags ViperVille publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is ViperVille?
0 players are playing on ViperVille right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 2.
How does ViperVille rank against other Rust servers?
Player hours over seven days put ViperVille at #8,803, in the top 40% of all ranked servers.
Wipe schedule
What does wipe day look like on ViperVille?
The average busiest point of its recent wipes was 2 players. 23 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on ViperVille?
ViperVille has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 8 hours ago.
Rules
What are the rules and settings on ViperVille?
You will not find a gather rate in the name of ViperVille. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does ViperVille run?
A procedural map of size 3,000 with seed 50000 is what ViperVille runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join ViperVille?
Type client.connect 157.85.87.39:27082 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.