WildHunt
Online 157.85.87.37:28138 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 62%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:56 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 100
- 2 0/ 233
- 3 8/ 350
- 4 87/ 300
- 5 15/ 150
- 6 18/ 100
Quick answers
from the figures on this pageAbout
Is WildHunt online, and how reliable is it?
WildHunt is up and taking players now. Its reported uptime points to a restart roughly 4 days ago. It was online 100% of the last 6 full days, which is 144 of 144 hours. The first time Rust Dashboard recorded it was 21 October 2026.
Which version of Rust does WildHunt run?
Rust network protocol 2635 and build 168909 is running on WildHunt, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is WildHunt located?
No region is published by WildHunt. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 157.85.87.37:28138.
Does WildHunt run smoothly?
The last 48 hours gave an average of 229 server fps, and it never went under 199. The world held as many as 30,071 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,891 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include WildHunt?
The Rust Dashboard lists that carry WildHunt are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on WildHunt mean?
The game's server browser reads these tags from WildHunt: gmsoftcore (Game mode): An easier ruleset, softcore, is in force; mp40 (Max players): It holds 40 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is WildHunt?
WildHunt has 0 of its 40 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.
How does WildHunt rank against other Rust servers?
Player hours over seven days put WildHunt at #13,813, in the top 62% of all ranked servers. Among servers of the quad type, it sits at #580.
Wipe schedule
What does wipe day look like on WildHunt?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on WildHunt?
Too few wipes are on record for WildHunt to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 7 days 1 hours ago the current world was made.
Settings
What are the rules and settings on WildHunt?
No gather rate appears in the name of WildHunt. 4 players is the most a group can hold (quad). softcore is what it plays, Facepunch's easier setting: part of your loot is kept. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does WildHunt run?
WildHunt runs a procedural map of size 2,500 with seed 50000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join WildHunt?
The console in Rust opens with F1, and client.connect 157.85.87.37:28138 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.