Rust Dashboard89,289 playing

A Shockbyte Rust Server

Online 157.85.87.35:28645 checked 2h ago

Players now

Live
0of 2
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#6,596

top 30%

7-day average

0

peak 2

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
    255/ 300

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and taking players now. The uptime it reports puts its last restart about 3 days 17 hours ago. Over the last 3 full days, 72 of 72 hours were online: 100%. The first time Rust Dashboard recorded it was 24 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 is running on A Shockbyte Rust Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.85.87.35:28645.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours gave an average of 254 server fps, and it never went under 226. Buildings, deployables and everything else added up to a peak of 8,354 entities. It drew as much as 3,262 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

0 players are playing on A Shockbyte Rust Server right now, out of 2 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #6,596 on the last seven days of player hours, A Shockbyte Rust Server is in the top 30% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 3 days 21 hours ago.

Settings

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 1,500 with seed 50000. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.87.35:28645 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.