Rust Dashboard37,934 playing

A Shockbyte Rust Server

Online 157.85.87.169:26953 checked 15m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#13,725

top 62%

7-day average

0

peak 1

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC26d ago 1 – running 0
Thu 1 Oct, 19:48 UTC FW27d ago 1 – 0.7 days 0
Tue 29 Sep, 07:24 UTC30d ago 1 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and taking players now. Its reported uptime points to a restart roughly 41 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 157.85.87.169:26953.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours gave an average of 127 server fps, and it never went under 97. The world held as many as 69,760 entities, counting buildings, deployables and all the rest. It drew as much as 4,010 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is A Shockbyte Rust Server?

0 players are playing on A Shockbyte Rust Server right now, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 1.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #13,725 on the last seven days of player hours, A Shockbyte Rust Server is in the top 62% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 18 hours ago the current world was made.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1158176010, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.87.169:26953 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players 40 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.