Rust Dashboard44,308 playing

A Shockbyte Rust Server

Online 157.85.87.162:22834 checked 11m ago

Players now

Live
0of 1
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 20:00Wed 00:00players each hour · 48 hours · UTC

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeakWipe
0123420:0018:0019:0021:0022:0000:00Wiped Mon 26 Oct, 20:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0018:0019:0021:0022:0000:00Wiped Mon 26 Oct, 20:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
    300/ 350
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
    21/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
    38/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    141/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    52/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    48/ 100

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and taking players now. The uptime it reports puts its last restart about 6 hours ago. The 1 full day before now is recorded at 29% uptime, 7 hours up out of 24. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.85.87.162:22834.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 240 fps, with a floor of 240. The world held as many as 8,083 entities, counting buildings, deployables and all the rest. It drew as much as 1,857 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is A Shockbyte Rust Server?

0 players are playing on A Shockbyte Rust Server right now, out of 1 slots. Its average over the last seven days comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,411, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 29 hours ago the current world was made.

Rules

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.87.162:22834 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.