Rust Dashboard32,078 playing

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.144:20405 checked 43d ago

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,419

no region published

7-day average

0

peak –

Last wipe

44d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 18:14 UTC44d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    164/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    142/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    16/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    19/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    14/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    62/ 200

Quick answers

from the figures on this page

About

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 43 days 10 hours ago: A Shockbyte x Discord Production Rust Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 163794. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte x Discord Production Rust Server located?

No region tag comes from A Shockbyte x Discord Production Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 157.85.87.144:20405.

Lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Dashboard lists that carry A Shockbyte x Discord Production Rust Server are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is A Shockbyte x Discord Production Rust Server?

The last sighting of A Shockbyte x Discord Production Rust Server was 43 days 10 hours ago; it is offline right now.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Ranked #15,419 on the last seven days of player hours, A Shockbyte x Discord Production Rust Server is in the top – of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 0 players on average. 15 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 11 hours ago the current world was made.

Map and rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map is what A Shockbyte x Discord Production Rust Server runs, generated by the game.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.87.144:20405 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.