Rust Dashboard96,841 playing

The Dead Zone

Online 157.85.86.90:28015 checked 7m ago

vanilla

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Sun 19:00Tue 16:00players each hour · 48 hours · UTC

Rank

#6,687

top 30%

7-day average

0

peak 2

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    812/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average
    57/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average
    128/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
    537/ 575
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average
    311/ 350
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average
    231/ 325

Quick answers

from the figures on this page

Server

Is The Dead Zone online, and how reliable is it?

Right now The Dead Zone is running. About 45 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 162 of 168 hours were online: 96%. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.

Which version of Rust does The Dead Zone run?

Rust network protocol 2635 and build 168909 is running on The Dead Zone, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is The Dead Zone located?

There is no region on The Dead Zone. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.86.90:28015 is where it lives.

Does The Dead Zone run smoothly?

Across the last 48 hours the average was 94 fps, with a floor of 62. The world held as many as 163,602 entities, counting buildings, deployables and all the rest. It drew as much as 6,073 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include The Dead Zone?

These Rust Dashboard lists include The Dead Zone: Best Rust community servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on The Dead Zone mean?

The game's server browser reads these tags from The Dead Zone: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is The Dead Zone?

As things stand, 0 players are on The Dead Zone, which holds 125 slots. Over seven days the mean is 0 players and the peak is 2.

How does The Dead Zone rank against other Rust servers?

Player hours over seven days put The Dead Zone at #6,687, in the top 30% of all ranked servers.

Reset times

What does wipe day look like on The Dead Zone?

The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 29 hours after it began.

What is the wipe schedule on The Dead Zone?

The record holds too few of The Dead Zone's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 2 hours ago the current world was made.

Map and rules

What are the rules and settings on The Dead Zone?

You will not find a gather rate in the name of The Dead Zone. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does The Dead Zone run?

The Dead Zone runs a procedural map of size 5,400 with seed 567367, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join The Dead Zone?

The console in Rust opens with F1, and client.connect 157.85.86.90:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp125
Max players The server has 125 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.