Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 2h ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 23:31 UTC29d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is Pirate's Haven | Nassau | PvE | RP online, and how reliable is it?
Right now Pirate's Haven | Nassau | PvE | RP is running. About 4 days 21 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 28 September 2026.
Which version of Rust does Pirate's Haven | Nassau | PvE | RP run?
Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2635 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Pirate's Haven | Nassau | PvE | RP located?
No region tag comes from Pirate's Haven | Nassau | PvE | RP. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 157.85.86.85:26063 is where it lives.
Does Pirate's Haven | Nassau | PvE | RP run smoothly?
The last 48 hours gave an average of 237 server fps, and it never went under 222. The world held as many as 8,298 entities, counting buildings, deployables and all the rest. At its highest, it took 2,899 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Pirate's Haven | Nassau | PvE | RP?
You'll find Pirate's Haven | Nassau | PvE | RP on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pirate's Haven | Nassau | PvE | RP mean?
The game's server browser reads these tags from Pirate's Haven | Nassau | PvE | RP: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Pirate's Haven | Nassau | PvE | RP?
As things stand, 0 players are on Pirate's Haven | Nassau | PvE | RP, which holds 75 slots. The seven-day average for this server is 0 players.
How does Pirate's Haven | Nassau | PvE | RP rank against other Rust servers?
Player hours over seven days put Pirate's Haven | Nassau | PvE | RP at #15,373, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Pirate's Haven | Nassau | PvE | RP?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on Pirate's Haven | Nassau | PvE | RP?
Too few wipes are on record for Pirate's Haven | Nassau | PvE | RP to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 19 hours ago.
Map and rules
What are the rules and settings on Pirate's Haven | Nassau | PvE | RP?
No gather rate appears in the name of Pirate's Haven | Nassau | PvE | RP. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Pirate's Haven | Nassau | PvE | RP run?
The game generates the procedural map on Pirate's Haven | Nassau | PvE | RP, size 1,500 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Pirate's Haven | Nassau | PvE | RP?
The console in Rust opens with F1, and client.connect 157.85.86.85:26063 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.