Rust Dashboard65,102 playing

A Shockbyte x Discord Production Rust Server

Online 157.85.86.59:25684 checked 12m ago

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 12:00Wed 10:00players each hour · 48 hours · UTC

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
    674/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    406/ 425
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
    45/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
    49/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
    173/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    101/ 125

Quick answers

from the figures on this page

About

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Players can join A Shockbyte x Discord Production Rust Server: it is online. The uptime it reports puts its last restart about 47 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 16 October 2026.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region on A Shockbyte x Discord Production Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 157.85.86.59:25684.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The last 48 hours gave an average of 239 server fps, and it never went under 230. The world held as many as 8,389 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,913 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

You'll find A Shockbyte x Discord Production Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from A Shockbyte x Discord Production Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is A Shockbyte x Discord Production Rust Server?

0 players are playing on A Shockbyte x Discord Production Rust Server right now, out of 125 slots. The mean over seven days is 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,411, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 11 days 13 hours ago.

Rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte x Discord Production Rust Server run?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server, size 1,500 with seed 50000. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

The console in Rust opens with F1, and client.connect 157.85.86.59:25684 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp125
Max players It holds 125 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.