Trio weekly The Snail Wills IT!
Online 157.85.86.54:26974 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 41%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:14 UTC4d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:36 UTC24d ago | 1 | halved by day 1 | 20.7 days | 1 |
| Fri 2 Oct, 18:24 UTC26d ago | 2 | – | 1.4 days | 0 |
| Tue 29 Sep, 03:45 UTC29d ago | 2 | held half | 3.6 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 0 | – | 4.4 days | 0 |
| Thu 17 Sep, 18:08 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 53/ 500
- 2 124/ 100
- 3 41/ 225
- 4 52/ 700
- 5 8/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageServer details
Is Trio weekly The Snail Wills IT! online, and how reliable is it?
Right now Trio weekly The Snail Wills IT! is running. Its reported uptime points to a restart roughly 4 days 1 hours ago. Over the last 7 full days, 78 of 168 hours were online: 46%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Trio weekly The Snail Wills IT! run?
On Linux, Trio weekly The Snail Wills IT! runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Trio weekly The Snail Wills IT! located?
No region tag comes from Trio weekly The Snail Wills IT!. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.86.54:26974 is where it lives.
Does Trio weekly The Snail Wills IT! run smoothly?
Across the last 48 hours the average was 121 fps, with a floor of 76. At its highest the count reached 74,682 entities: buildings, deployables and the rest. At its highest, it took 5,134 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Trio weekly The Snail Wills IT!?
The Rust Dashboard lists that carry Trio weekly The Snail Wills IT! are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Trio weekly The Snail Wills IT! mean?
The game's server browser reads these tags from Trio weekly The Snail Wills IT!: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Trio weekly The Snail Wills IT!?
0 players are playing on Trio weekly The Snail Wills IT! right now, out of 75 slots. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
How does Trio weekly The Snail Wills IT! rank against other Rust servers?
Player hours over seven days put Trio weekly The Snail Wills IT! at #9,106, in the top 41% of all ranked servers.
Wipe days
What does wipe day look like on Trio weekly The Snail Wills IT!?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Trio weekly The Snail Wills IT!?
No next wipe can be predicted for Trio weekly The Snail Wills IT!, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 3 hours ago.
Map and rules
What are the rules and settings on Trio weekly The Snail Wills IT!?
The name of Trio weekly The Snail Wills IT! gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Trio weekly The Snail Wills IT! run?
Trio weekly The Snail Wills IT! runs a procedural map of size 3,700 with seed 1255754510, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Trio weekly The Snail Wills IT!?
The console in Rust opens with F1, and client.connect 157.85.86.54:26974 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.