After the war... What happened?
Offline 157.85.86.51:26079 checked 22d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 100
- 2 0/ 233
- 3 55/ 350
- 4 24/ 300
- 5 25/ 150
- 6 3/ 100
Quick answers
from the figures on this pageAbout
Is After the war... What happened? online, and how reliable is it?
After the war... What happened? is not online right now, and 22 days 11 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does After the war... What happened? run?
On Linux, After the war... What happened? runs Rust network protocol 2633 and build 165217. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is After the war... What happened? located?
No region is published by After the war... What happened?. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.86.51:26079 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include After the war... What happened??
The Rust Dashboard lists that carry After the war... What happened? are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on After the war... What happened? mean?
The game's server browser reads these tags from After the war... What happened?: gmsoftcore (Game mode): Softcore rules apply: an easier set; mp40 (Max players): The server has 40 slots; ts4 (Group limit): 4 is the most you can have per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is After the war... What happened??
The last sighting of After the war... What happened? was 22 days 11 hours ago; it is offline right now.
How does After the war... What happened? rank against other Rust servers?
Ranked #16,008 on the last seven days of player hours, After the war... What happened? is in the top 72% of all ranked servers. Among servers of the quad type, it sits at #635.
Wipe days
What is the wipe schedule on After the war... What happened??
Too few wipes are on record for After the war... What happened? to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 55 days 5 hours ago.
Rules
What are the rules and settings on After the war... What happened??
You will not find a gather rate in the name of After the war... What happened?. The limit is 4 players per group (quad). It runs softcore, Facepunch's easier setting: part of your loot is kept. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does After the war... What happened? run?
After the war... What happened? runs a procedural map of size 3,000 with seed 50000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join After the war... What happened??
The console in Rust opens with F1, and client.connect 157.85.86.51:26079 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.