Rust Dashboard44,124 playing

A Shockbyte Rust Server

Offline 157.85.86.252:28374 checked 24d ago

Players now

2of 40
Full
5%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

5% full

Rank

#12,308

top 54%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:01 UTC24d ago 2 – running 2
Sun 27 Sep, 05:36 UTC30d ago 2 held half 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
    280/ 350
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
    24/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
    37/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    138/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    50/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    44/ 100

Quick answers

from the figures on this page

Server

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 24 days 20 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.86.252:28374 is where it lives.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from A Shockbyte Rust Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 24 days 20 hours ago; it is offline right now.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #12,308, in the top 54% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 1 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 23 hours ago the current world was made.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.86.252:28374 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.