Rust Dashboard70,703 playing

A Shockbyte Rust Server

Online 157.85.86.184:28015 checked 11m ago

Players now

Live
0of 75
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 22:00Wed 20:00players each hour · 48 hours · UTC

Rank

#15,348

top 69%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    510/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    340/ 400
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
    39/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
    109/ 150
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    125/ 200

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. About 12 days 21 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 15 October 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 is running on A Shockbyte Rust Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.86.184:28015.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours gave an average of 252 server fps, and it never went under 240. The world held as many as 8,146 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,413 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 75 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,348 on the last seven days of player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 22 hours ago.

Rules

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.86.184:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp75
Max players The server has 75 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.