Rust Dashboard59,281 playing

[TR] Osmanlı Survival

Offline 157.85.85.39:29142 checked 18d ago

moddedoxide

Players now

0of 30
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,800

top 72%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:48 UTC25d ago 1 – running 0
Fri 25 Sep, 18:53 UTC33d ago 1 halved by day 1 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    71/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    60/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    18/ 200
  6. 6
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Quick answers

from the figures on this page

Server

Is [TR] Osmanlı Survival online, and how reliable is it?

The server is down at the moment. Its last sighting was 18 days 18 hours ago: [TR] Osmanlı Survival. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 25 September 2026.

Which version of Rust does [TR] Osmanlı Survival run?

On Linux, [TR] Osmanlı Survival runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is [TR] Osmanlı Survival located?

No region is published by [TR] Osmanlı Survival. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.85.39:29142 is where it lives.

Lists

Which Rust Dashboard lists and filters include [TR] Osmanlı Survival?

These Rust Dashboard lists include [TR] Osmanlı Survival: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [TR] Osmanlı Survival mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from [TR] Osmanlı Survival as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [TR] Osmanlı Survival?

The last sighting of [TR] Osmanlı Survival was 18 days 18 hours ago; it is offline right now.

How does [TR] Osmanlı Survival rank against other Rust servers?

Player hours over seven days put [TR] Osmanlı Survival at #15,800, in the top 72% of all ranked servers.

Wipe days

What does wipe day look like on [TR] Osmanlı Survival?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on [TR] Osmanlı Survival?

The record holds too few of [TR] Osmanlı Survival's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.

Settings

What are the rules and settings on [TR] Osmanlı Survival?

You will not find a gather rate in the name of [TR] Osmanlı Survival. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does [TR] Osmanlı Survival run?

[TR] Osmanlı Survival runs a procedural map of size 4,250 with seed 1962257299, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join [TR] Osmanlı Survival?

The console in Rust opens with F1, and client.connect 157.85.85.39:29142 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players 30 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build The game build is 166652.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.