Rust Dashboard30,176 playing

A Shockbyte x Discord Production Rust Server

Offline 157.85.85.213:25670 checked 24d ago

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,940

top 71%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:37 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    144/ 250
  2. 2
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    133/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    15/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    20/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    15/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    48/ 200

Quick answers

from the figures on this page

Server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 days 9 hours ago: A Shockbyte x Discord Production Rust Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.85.213:25670.

Lists

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Dashboard lists that carry A Shockbyte x Discord Production Rust Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from A Shockbyte x Discord Production Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is A Shockbyte x Discord Production Rust Server?

The last sighting of A Shockbyte x Discord Production Rust Server was 24 days 9 hours ago; it is offline right now.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Ranked #15,940 on the last seven days of player hours, A Shockbyte x Discord Production Rust Server is in the top 71% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 9 hours ago.

Map and rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map is what A Shockbyte x Discord Production Rust Server runs, generated by the game.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.85.213:25670 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.