EVAL team production
Offline 157.85.85.132:25321 checked 24d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 16:52 UTC30d ago | 1 | – | running | 0 |
| Sun 27 Sep, 10:40 UTC31d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 12:04 UTC34d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 74/ 500
- 2 131/ 100
- 3 105/ 225
- 4 36/ 700
- 5 5/ 200
- 6 9/ 1000
Quick answers
from the figures on this pageServer
Is EVAL team production online, and how reliable is it?
EVAL team production is not online right now, and 24 days 16 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 23 September 2026.
Which version of Rust does EVAL team production run?
EVAL team production runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is EVAL team production located?
No region is published by EVAL team production. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.85.132:25321.
Tags
Which Rust Dashboard lists and filters include EVAL team production?
These Rust Dashboard lists include EVAL team production: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on EVAL team production mean?
The game's server browser reads these tags from EVAL team production: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is EVAL team production?
At the moment EVAL team production is offline; it last showed 24 days 16 hours ago.
How does EVAL team production rank against other Rust servers?
Player hours over seven days put EVAL team production at #16,001, in the top 71% of all ranked servers.
Wipe days
What does wipe day look like on EVAL team production?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on EVAL team production?
There is no next wipe to predict: EVAL team production wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 30 days 14 hours ago the current world was made.
Settings
What are the rules and settings on EVAL team production?
No gather rate appears in the name of EVAL team production. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does EVAL team production run?
The game generates the procedural map on EVAL team production, size 6,000 with seed 50000. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
Connect
How do I join EVAL team production?
The console in Rust opens with F1, and client.connect 157.85.85.132:25321 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.