Rust Dashboard34,284 playing

A Shockbyte Rust Server

Online 157.85.85.11:22760 checked 8m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 04:00Thu 02:00players each hour · 48 hours · UTC

Rank

#15,358

top 69%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:02 UTC18d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    140/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    112/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    18/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    11/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    15/ 200

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Players can join A Shockbyte Rust Server: it is online. About 10 days 7 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.85.11:22760 is where it lives.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 147 fps, with a floor of 117. The world held as many as 48,565 entities, counting buildings, deployables and all the rest. It drew as much as 4,376 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

As things stand, 0 players are on A Shockbyte Rust Server, which holds 10 slots. Its average over the last seven days comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,358 on the last seven days of player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 3 players. On the latest wipe, 2 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 14 hours ago.

Rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 123456, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.85.11:22760 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.