Rust Dashboard34,939 playing

A Sharkbite test server

Online 157.85.85.10:22459 checked 9m ago

moddedoxide

Players now

Live
0of 25
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 04:00Thu 01:00players each hour · 48 hours · UTC

Rank

#15,358

top 69%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:12 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    23/ 500
  2. 2
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    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    13/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    1/ 1000

Quick answers

from the figures on this page

Server

Is A Sharkbite test server online, and how reliable is it?

A Sharkbite test server is up and taking players now. Its reported uptime points to a restart roughly 2 days 12 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.

Which version of Rust does A Sharkbite test server run?

On Linux, A Sharkbite test server runs Rust network protocol 2635 and build 167231. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Sharkbite test server located?

No region tag comes from A Sharkbite test server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 157.85.85.10:22459.

Does A Sharkbite test server run smoothly?

The last 48 hours gave an average of 123 server fps, and it never went under 89. At its highest the count reached 69,296 entities: buildings, deployables and the rest. It drew as much as 4,273 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include A Sharkbite test server?

The Rust Dashboard lists that carry A Sharkbite test server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Sharkbite test server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): It holds 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167231 (Build): This one runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from A Sharkbite test server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is A Sharkbite test server?

0 players are playing on A Sharkbite test server right now, out of 25 slots. Its average over the last seven days comes to 0 players.

How does A Sharkbite test server rank against other Rust servers?

Player hours over seven days put A Sharkbite test server at #15,358, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on A Sharkbite test server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Sharkbite test server?

A Sharkbite test server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 20 days 16 hours ago.

Map and rules

What are the rules and settings on A Sharkbite test server?

You will not find a gather rate in the name of A Sharkbite test server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does A Sharkbite test server run?

The game generates the procedural map on A Sharkbite test server, size 3,600 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Connect

How do I join A Sharkbite test server?

The console in Rust opens with F1, and client.connect 157.85.85.10:22459 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp25
Max players It holds 25 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs167231
Build This one runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.