Rust Dashboard67,310 playing

Rust for down syndromes

Online 157.85.85.105:24659 checked 10m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#15,318

top 69%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:24 UTC19d ago 3 – running 0
Sun 4 Oct, 14:46 UTC24d ago 4 halved by day 1 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    184/ 225
  4. 4
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  5. 5
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    22/ 1000

Quick answers

from the figures on this page

About

Is Rust for down syndromes online, and how reliable is it?

Rust for down syndromes is up and taking players now. Its reported uptime points to a restart roughly 3 days 18 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does Rust for down syndromes run?

Rust for down syndromes runs Rust network protocol 2635 and build 167398, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust for down syndromes located?

There is no region on Rust for down syndromes. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 157.85.85.105:24659 is where it lives.

Does Rust for down syndromes run smoothly?

Server fps averaged 235 over the last 48 hours and never dropped below 218. At its highest the count reached 15,093 entities: buildings, deployables and the rest. It drew as much as 2,972 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Rust for down syndromes?

The Rust Dashboard lists that carry Rust for down syndromes are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust for down syndromes mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Rust for down syndromes as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust for down syndromes?

Rust for down syndromes has 0 of its 40 slots filled at the moment. The seven-day average for this server is 0 players.

How does Rust for down syndromes rank against other Rust servers?

Ranked #15,318 on the last seven days of player hours, Rust for down syndromes is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Rust for down syndromes?

The average busiest point of its recent wipes was 4 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Rust for down syndromes?

Too few wipes are on record for Rust for down syndromes to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 19 days 1 hours ago.

Settings

What are the rules and settings on Rust for down syndromes?

No gather rate appears in the name of Rust for down syndromes. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Rust for down syndromes run?

Rust for down syndromes runs a procedural map of size 2,000 with seed 6738, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Rust for down syndromes?

The console in Rust opens with F1, and client.connect 157.85.85.105:24659 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs167398
Build The game build is 167398.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.