Aussie PvE | Modded | AU/OCE
Offline 157.211.49.86:28115 checked 3d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 38%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 06:20 UTC21d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:25 UTC FW27d ago | 1 | halved by day 1 | 5.4 days | 0 |
| Thu 24 Sep, 04:05 UTC34d ago | 1 | halved by day 2 | 7.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 75
- 2 4/ 100
- 3 51/ 100
- 4 4/ 150
- 5 10/ 100
- 6 7/ 100
Quick answers
from the figures on this pageServer
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
The server is down at the moment. Its last sighting was 3 days 20 hours ago: Aussie PvE | Modded | AU/OCE. It was online 35% of the last 7 full days, which is 58 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Aussie PvE | Modded | AU/OCE run?
Aussie PvE | Modded | AU/OCE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Aussie PvE | Modded | AU/OCE located?
There is no region tag on Aussie PvE | Modded | AU/OCE, but the name suggests Oceania. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.211.49.86:28115 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Aussie PvE | Modded | AU/OCE?
These Rust Dashboard lists include Aussie PvE | Modded | AU/OCE: Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Aussie PvE | Modded | AU/OCE as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Aussie PvE | Modded | AU/OCE?
The last sighting of Aussie PvE | Modded | AU/OCE was 3 days 20 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
Player hours over seven days put Aussie PvE | Modded | AU/OCE at #8,394, in the top 38% of all ranked servers.
Wipe schedule
What does wipe day look like on Aussie PvE | Modded | AU/OCE?
The average busiest point of its recent wipes was 1 players. 17 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
No next wipe can be predicted for Aussie PvE | Modded | AU/OCE, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 21 days 17 hours ago the current world was made.
Rules
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
The name of Aussie PvE | Modded | AU/OCE gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Aussie PvE | Modded | AU/OCE run?
The game generates the procedural map on Aussie PvE | Modded | AU/OCE, size 4,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join Aussie PvE | Modded | AU/OCE?
Type client.connect 157.211.49.86:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.