Rust Dashboard54,200 playing

Aussie PvE | Modded | AU/OCE

Offline 157.211.49.86:28115 checked 3d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#8,394

top 38%

7-day average

0

peak 1

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC21d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW27d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC34d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    0/ 75
  2. 2
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average
    4/ 100
  3. 3
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average
    51/ 100
  4. 4
    Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average
    4/ 150
  5. 5
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average
    10/ 100
  6. 6
    Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
    7/ 100

Quick answers

from the figures on this page

Server

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days 20 hours ago: Aussie PvE | Modded | AU/OCE. It was online 35% of the last 7 full days, which is 58 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Aussie PvE | Modded | AU/OCE located?

There is no region tag on Aussie PvE | Modded | AU/OCE, but the name suggests Oceania. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.211.49.86:28115 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Aussie PvE | Modded | AU/OCE?

These Rust Dashboard lists include Aussie PvE | Modded | AU/OCE: Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Aussie PvE | Modded | AU/OCE as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Aussie PvE | Modded | AU/OCE?

The last sighting of Aussie PvE | Modded | AU/OCE was 3 days 20 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

Player hours over seven days put Aussie PvE | Modded | AU/OCE at #8,394, in the top 38% of all ranked servers.

Wipe schedule

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

The average busiest point of its recent wipes was 1 players. 17 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

No next wipe can be predicted for Aussie PvE | Modded | AU/OCE, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 21 days 17 hours ago the current world was made.

Rules

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

The name of Aussie PvE | Modded | AU/OCE gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Aussie PvE | Modded | AU/OCE run?

The game generates the procedural map on Aussie PvE | Modded | AU/OCE, size 4,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Aussie PvE | Modded | AU/OCE?

Type client.connect 157.211.49.86:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.