Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 21% · #112 in OC
7-day average
peak 2
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 21d 20hThu 19 Nov, 22:06 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:06 UTC6d ago | 2 | – | running | 0 |
| Wed 21 Oct, 04:55 UTC7d ago | 2 | – | 1.7 days | 0 |
| Tue 20 Oct, 07:48 UTC8d ago | 2 | – | 0.9 days | 0 |
| Fri 16 Oct, 07:51 UTC12d ago | 2 | – | 4 days | 0 |
| Wed 7 Oct, 04:12 UTC21d ago | 1 | held half | 9.2 days | 1 |
| Sun 27 Sep, 04:32 UTC31d ago | 1 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 200
- 2 11/ 100
- 3 0/ 126
- 4 1/ 100
- 5 0/ 50
- 6 1/ 50
Quick answers
from the figures on this pageServer details
Is Eddie Catflap's Soltorch Islands 4250 v012 online, and how reliable is it?
Eddie Catflap's Soltorch Islands 4250 v012 is up and taking players now. The uptime it reports puts its last restart about 2 days 19 hours ago. It was online 93% of the last 7 full days, which is 157 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Eddie Catflap's Soltorch Islands 4250 v012 run?
Eddie Catflap's Soltorch Islands 4250 v012 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Eddie Catflap's Soltorch Islands 4250 v012 located?
In Oceania, Eddie Catflap's Soltorch Islands 4250 v012 lists itself with the OC tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.211.1.239:28145.
Does Eddie Catflap's Soltorch Islands 4250 v012 run smoothly?
Server fps averaged 69 over the last 48 hours and never dropped below 31. Buildings, deployables and everything else added up to a peak of 103,740 entities. Memory use peaked at 4,471 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Eddie Catflap's Soltorch Islands 4250 v012?
You'll find Eddie Catflap's Soltorch Islands 4250 v012 on these themed lists at Rust Dashboard: Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on Eddie Catflap's Soltorch Islands 4250 v012 mean?
The game's server browser reads these tags from Eddie Catflap's Soltorch Islands 4250 v012: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp80 (Max players): The server has 80 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): Oceania is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Eddie Catflap's Soltorch Islands 4250 v012?
0 players are playing on Eddie Catflap's Soltorch Islands 4250 v012 right now, out of 80 slots. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 08:00 UTC over the last 48 hours, when it averaged 2 players.
How does Eddie Catflap's Soltorch Islands 4250 v012 rank against other Rust servers?
Eddie Catflap's Soltorch Islands 4250 v012 holds #4,756 for player hours across seven days, #112 in Oceania, in the top 21% of all ranked servers.
Wipe schedule
What does wipe day look like on Eddie Catflap's Soltorch Islands 4250 v012?
Its recent wipes averaged a peak of 2 players. 12 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Eddie Catflap's Soltorch Islands 4250 v012?
Too few wipes are on record for Eddie Catflap's Soltorch Islands 4250 v012 to confirm its schedule, so the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 days 3 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.
Settings
What are the rules and settings on Eddie Catflap's Soltorch Islands 4250 v012?
The name of Eddie Catflap's Soltorch Islands 4250 v012 gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Eddie Catflap's Soltorch Islands 4250 v012 run?
Eddie Catflap's Soltorch Islands 4250 v012 runs a procedural map of size 4,250 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Join
How do I join Eddie Catflap's Soltorch Islands 4250 v012?
The console in Rust opens with F1, and client.connect 157.211.1.239:28145 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/twAFAAyspD.
