Rust Dashboard45,403 playing

Eddie Catflap's Synecdoche v2.3.5J

Offline OC 157.211.1.239:28115 checked 7d ago

biweekly wipes moddedoxide

Players now

0of 80
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,423

top 69% · #178 in OC

7-day average

0

peak –

Last wipe

27d ago

biweekly schedule

Next wipe

22h

Thu 29 Oct, 23:35 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 22h. Its biweekly schedule tag · low confidence

14.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  • 22hThu 29 Oct, 23:35 UTC
  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 14d 22hThu 12 Nov, 23:35 UTC
  • 28d 22hThu 26 Nov, 23:35 UTC
  • 35d 18hThu 3 Dec, 19:00 UTCFW
  • 42d 22hThu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW27d ago 0 – running 0
Thu 17 Sep, 22:21 UTC41d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Eddie Catflap's Synecdoche v2.3.5J online, and how reliable is it?

Eddie Catflap's Synecdoche v2.3.5J is not online right now, and 7 days 19 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 14 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Eddie Catflap's Synecdoche v2.3.5J run?

Eddie Catflap's Synecdoche v2.3.5J runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Eddie Catflap's Synecdoche v2.3.5J located?

The OC tag is how Eddie Catflap's Synecdoche v2.3.5J places itself in Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 157.211.1.239:28115 is where it lives.

Lists

Which Rust Dashboard lists and filters include Eddie Catflap's Synecdoche v2.3.5J?

These Rust Dashboard lists include Eddie Catflap's Synecdoche v2.3.5J: Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Eddie Catflap's Synecdoche v2.3.5J mean?

The game's server browser reads these tags from Eddie Catflap's Synecdoche v2.3.5J: gmrust (Game mode): Standard Rust survival is the game mode; mp80 (Max players): It holds 80 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): Oceania is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Eddie Catflap's Synecdoche v2.3.5J?

At the moment Eddie Catflap's Synecdoche v2.3.5J is offline; it last showed 7 days 19 hours ago. The seven-day average for this server is 0 players.

How does Eddie Catflap's Synecdoche v2.3.5J rank against other Rust servers?

Player hours over seven days put Eddie Catflap's Synecdoche v2.3.5J at #15,423 overall and #178 in Oceania, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Eddie Catflap's Synecdoche v2.3.5J?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 12.

What is the wipe schedule on Eddie Catflap's Synecdoche v2.3.5J?

Its schedule cannot be confirmed from the record, which holds too few of Eddie Catflap's Synecdoche v2.3.5J's wipes, so the prediction follows the tag. On Thursday 29 October at 23:35 UTC the next wipe is due. The world it runs now dates from 27 days 1 hours ago. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on Eddie Catflap's Synecdoche v2.3.5J?

The name of Eddie Catflap's Synecdoche v2.3.5J gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Eddie Catflap's Synecdoche v2.3.5J run?

Eddie Catflap's Synecdoche v2.3.5J runs a procedural map of size 4,096 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

How to join

How do I join Eddie Catflap's Synecdoche v2.3.5J?

The console in Rust opens with F1, and client.connect 157.211.1.239:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/twAFAAyspD is where its website lives.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp80
Max players It holds 80 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.