BuildLab
Offline 157.173.25.162:47831 checked 6d ago
Players now
- Full
- 25%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
25% full
Rank
top 59%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 39/ 999
- 2 128/ 999
- 3 47/ 150
- 4 10/ 100
- 5 5/ 100
- 6 22/ 100
Quick answers
from the figures on this pageAbout
Is BuildLab online, and how reliable is it?
We last saw BuildLab 6 days 11 hours ago. It is offline at the moment. It was online 0% of the last 6 full days, which is 0 of 144 hours. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.
Which version of Rust does BuildLab run?
BuildLab runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BuildLab located?
No region tag comes from BuildLab. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.173.25.162:47831.
Lists
Which Rust Dashboard lists and filters include BuildLab?
These Rust Dashboard lists include BuildLab: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BuildLab mean?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is BuildLab?
At the moment BuildLab is offline; it last showed 6 days 11 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest.
How does BuildLab rank against other Rust servers?
Player hours over seven days put BuildLab at #13,097, in the top 59% of all ranked servers.
Reset times
What is the wipe schedule on BuildLab?
BuildLab has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 8 hours ago.
Settings
What are the rules and settings on BuildLab?
You will not find a gather rate in the name of BuildLab. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does BuildLab run?
A procedural map is what BuildLab runs, generated by the game.
How to join
How do I join BuildLab?
The console in Rust opens with F1, and client.connect 157.173.25.162:47831 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.