Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69% · #1629 in NA
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 18:12 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:12 UTC, in 15h. Its weekly schedule tag · low confidence
Coming wipes
- 15hThu 29 Oct, 18:12 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 18:12 UTC
- 21d 15hThu 19 Nov, 18:12 UTC
- 28d 15hThu 26 Nov, 18:12 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:12 UTC34d ago | 1 | – | running | 0 |
| Thu 17 Sep, 18:12 UTC41d ago | 3 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 53/ 200
- 2 4/ 75
- 3 1/ 200
- 4 249/ 275
- 5 39/ 200
- 6 236/ 230
Quick answers
from the figures on this pageAbout
Is 2X- Dingo Rust - Weekly-Quads online, and how reliable is it?
The server is down at the moment. Its last sighting was 27 days 12 hours ago: 2X- Dingo Rust - Weekly-Quads. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does 2X- Dingo Rust - Weekly-Quads run?
2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is 2X- Dingo Rust - Weekly-Quads located?
In North America, 2X- Dingo Rust - Weekly-Quads lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 156.236.84.44:28060.
Tags
Which Rust Dashboard lists and filters include 2X- Dingo Rust - Weekly-Quads?
These Rust Dashboard lists include 2X- Dingo Rust - Weekly-Quads: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?
These are the tags 2X- Dingo Rust - Weekly-Quads publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): It holds 100 slots; ts4 (Group limit): 4 is the most you can have per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is 2X- Dingo Rust - Weekly-Quads?
The last sighting of 2X- Dingo Rust - Weekly-Quads was 27 days 12 hours ago; it is offline right now.
How does 2X- Dingo Rust - Weekly-Quads rank against other Rust servers?
2X- Dingo Rust - Weekly-Quads holds #16,408 for player hours across seven days, #1,629 in North America, in the top 69% of all ranked servers. It ranks #649 among quad servers.
Reset times
What does wipe day look like on 2X- Dingo Rust - Weekly-Quads?
Its recent wipes averaged a peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?
Its schedule cannot be confirmed from the record, which holds too few of 2X- Dingo Rust - Weekly-Quads's wipes, so the prediction follows the tag. On Thursday 29 October at 18:12 UTC the next wipe is due. 34 days 8 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?
The name of 2X- Dingo Rust - Weekly-Quads carries a 2x gather rate. 4 players is the most a group can hold (quad). It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does 2X- Dingo Rust - Weekly-Quads run?
The game generates the procedural map on 2X- Dingo Rust - Weekly-Quads, size 4,050 with seed 922392180. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join 2X- Dingo Rust - Weekly-Quads?
Type client.connect 156.236.84.44:28060 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
