Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 28/ 700
- 2 9/ 1000
- 3 8/ 1000
- 4 48/ 1000
- 5 83/ 700
- 6 1/ 1000
Quick answers
from the figures on this pageAbout
Is Deep Sea Sask online, and how reliable is it?
The server is down at the moment. Its last sighting was 26 days 15 hours ago: Deep Sea Sask. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 22 September 2026.
Which version of Rust does Deep Sea Sask run?
Rust network protocol 2633 and build 165217 is running on Deep Sea Sask, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Deep Sea Sask located?
There is no region on Deep Sea Sask. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 156.236.84.141:28045.
Tags
Which Rust Dashboard lists and filters include Deep Sea Sask?
You'll find Deep Sea Sask on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Deep Sea Sask mean?
These are the tags Deep Sea Sask publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Deep Sea Sask?
At the moment Deep Sea Sask is offline; it last showed 26 days 15 hours ago.
How does Deep Sea Sask rank against other Rust servers?
Ranked #16,408 on the last seven days of player hours, Deep Sea Sask is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Deep Sea Sask?
Estimating from the force wipe gives the next wipe for Deep Sea Sask. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 35 days 8 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on Deep Sea Sask?
No gather rate appears in the name of Deep Sea Sask. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Deep Sea Sask run?
A procedural map of size 3,400 with seed 1410202462 is what Deep Sea Sask runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Deep Sea Sask?
Type client.connect 156.236.84.141:28045 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
