Rust Dashboard45,616 playing

Test Server (Stevious Mondays)

Offline 155.103.85.145:28010 checked 1d ago

moddedcarbon

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
3

0% full

Mon 02:00Mon 20:00players each hour · 48 hours · UTC

Rank

#12,563

top 57%

7-day average

0

peak 3

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123402:0006:0009:0013:0016:0020:00

Hourly average and peak, UTC.

Server performance

01020304002:0006:0009:0013:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:28 UTC2d ago 3 – running 0
Sun 18 Oct, 14:28 UTC9d ago 2 halved by day 6 7 days 0
Sun 11 Oct, 04:11 UTC16d ago 1 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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Quick answers

from the figures on this page

Server details

Is Test Server (Stevious Mondays) online, and how reliable is it?

The server is down at the moment. Its last sighting was 29 hours ago: Test Server (Stevious Mondays). Its reported uptime points to a restart roughly 29 hours ago. Over the last 7 full days, 32 of 168 hours were online: 19%. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Test Server (Stevious Mondays) run?

Rust network protocol 2635 and build 168909 is running on Test Server (Stevious Mondays), which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Test Server (Stevious Mondays) located?

No region tag comes from Test Server (Stevious Mondays). Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 155.103.85.145:28010.

Does Test Server (Stevious Mondays) run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 82,014 entities. At its highest, it took 2,202 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Test Server (Stevious Mondays)?

These Rust Dashboard lists include Test Server (Stevious Mondays): Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Test Server (Stevious Mondays) mean?

These are the tags Test Server (Stevious Mondays) publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Test Server (Stevious Mondays)?

The last sighting of Test Server (Stevious Mondays) was 29 hours ago; it is offline right now. Over seven days the mean is 0 players and the peak is 3. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

How does Test Server (Stevious Mondays) rank against other Rust servers?

Ranked #12,563 on the last seven days of player hours, Test Server (Stevious Mondays) is in the top 57% of all ranked servers.

Wipe schedule

What does wipe day look like on Test Server (Stevious Mondays)?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 22 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 4.

What is the wipe schedule on Test Server (Stevious Mondays)?

No next wipe can be predicted for Test Server (Stevious Mondays), because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 11 hours ago.

Rules

What are the rules and settings on Test Server (Stevious Mondays)?

No gather rate appears in the name of Test Server (Stevious Mondays). The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Test Server (Stevious Mondays) run?

The game generates the procedural map on Test Server (Stevious Mondays), size 3,950 with seed 268830268. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

How to join

How do I join Test Server (Stevious Mondays)?

The console in Rust opens with F1, and client.connect 155.103.85.145:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://stevious.io is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.