IKS[211 Devblog]
Offline 154.86.119.158:27015 checked 13d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 59%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 156/ 500
- 2 132/ 100
- 3 188/ 225
- 4 77/ 700
- 5 8/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageServer
Is IKS[211 Devblog] online, and how reliable is it?
IKS[211 Devblog] is not online right now, and 13 days 17 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 15 October 2026.
Which version of Rust does IKS[211 Devblog] run?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 154.86.119.158:27015 is where it lives.
Tags
Which Rust Dashboard lists and filters include IKS[211 Devblog]?
You'll find IKS[211 Devblog] on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] publishes, read by the game's server browser: mp10 (Max players): The server has 10 slots; v2164 (Protocol): Your game needs to be on the same version, protocol 2164, to get in; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; hb68d7370 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is IKS[211 Devblog]?
At the moment IKS[211 Devblog] is offline; it last showed 13 days 17 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
Ranked #12,834 on the last seven days of player hours, IKS[211 Devblog] is in the top 59% of all ranked servers.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
The record holds too few of IKS[211 Devblog]'s wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 13 hours ago.
Rules
What are the rules and settings on IKS[211 Devblog]?
You will not find a gather rate in the name of IKS[211 Devblog]. The group limit is not published here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The anti-cheat from Valve, VAC, is not active.
Connect
How do I join IKS[211 Devblog]?
Type client.connect 154.86.119.158:27015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.