Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 51% · #1339 in NA
7-day average
peak 3
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 38/ 100
- 2 16/ 50
- 3 6/ 100
- 4 10/ 175
- 5 3/ 150
- 6 8/ 90
Quick answers
from the figures on this pageAbout
Is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded online, and how reliable is it?
Right now [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is running. About 27 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?
On Windows, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded located?
The NA tag is how [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 154.20.74.239:28018.
Does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run smoothly?
The last 48 hours gave an average of 130 server fps, and it never went under 100. At its highest the count reached 107,346 entities: buildings, deployables and the rest. Memory use peaked at 3,419 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The Rust Dashboard lists that carry [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded are: North American Rust servers, Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it from [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded has 0 of its 40 slots filled at the moment. Over seven days the mean is 0 players and the peak is 3. It was busiest at 02:00 UTC over the last 48 hours, when it averaged 1 players.
How does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded rank against other Rust servers?
Player hours over seven days put [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded at #11,367 overall and #1,339 in North America, in the top 51% of all ranked servers.
Reset times
What does wipe day look like on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 23 hours passed before the crowd peaked.
What is the wipe schedule on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
Once a month [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 26 days 12 hours ago.
Map and rules
What are the rules and settings on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?
The game generates the procedural map on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, size 4,301 with seed 20261001. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?
The console in Rust opens with F1, and client.connect 154.20.74.239:28018 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustmaps.com/.
