Rust Dashboard61,775 playing

Zombie Homeland

Online 154.16.169.250:28080 checked 12m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 12:00Thu 10:00players each hour · 48 hours · UTC

Rank

#15,323

top 69%

7-day average

0

peak –

Last wipe

93d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    157/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    187/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    69/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    11/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    19/ 1000

Quick answers

from the figures on this page

Server details

Is Zombie Homeland online, and how reliable is it?

Right now Zombie Homeland is running. About 47 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Zombie Homeland run?

Rust network protocol 2631 and build 158240 is running on Zombie Homeland, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Zombie Homeland located?

There is no region on Zombie Homeland. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 154.16.169.250:28080.

Does Zombie Homeland run smoothly?

Server fps averaged 176 over the last 48 hours and never dropped below 127. The world held as many as 131,874 entities, counting buildings, deployables and all the rest. It drew as much as 3,558 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Zombie Homeland?

The Rust Dashboard lists that carry Zombie Homeland are: Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Zombie Homeland mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): This one runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Zombie Homeland as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Zombie Homeland?

Zombie Homeland has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does Zombie Homeland rank against other Rust servers?

Player hours over seven days put Zombie Homeland at #15,323, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Zombie Homeland?

Too few wipes are on record for Zombie Homeland to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 93 days 11 hours ago the current world was made.

Settings

What are the rules and settings on Zombie Homeland?

No gather rate appears in the name of Zombie Homeland. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Zombie Homeland run?

A procedural map of size 4,500 with seed 481970 is what Zombie Homeland runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Zombie Homeland?

The console in Rust opens with F1, and client.connect 154.16.169.250:28080 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol To join, your game must run protocol 2631.
cs158240
Build This one runs game build 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.