Rust Dashboard43,286 playing

RMM-test-live2

Offline 153.66.205.68:28115 checked 19d ago

Players now

0of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,824

top 72%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
    285/ 300
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    252/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    24/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
    25/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    32/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
    119/ 200

Quick answers

from the figures on this page

Server details

Is RMM-test-live2 online, and how reliable is it?

The server is down at the moment. Its last sighting was 19 days 4 hours ago: RMM-test-live2. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 10 October 2026.

Which version of Rust does RMM-test-live2 run?

Rust network protocol 2634 and build 167398 is running on RMM-test-live2, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is RMM-test-live2 located?

No region tag comes from RMM-test-live2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 153.66.205.68:28115 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include RMM-test-live2?

The Rust Dashboard lists that carry RMM-test-live2 are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RMM-test-live2 mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from RMM-test-live2 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RMM-test-live2?

The last sighting of RMM-test-live2 was 19 days 4 hours ago; it is offline right now.

How does RMM-test-live2 rank against other Rust servers?

Ranked #15,824 on the last seven days of player hours, RMM-test-live2 is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on RMM-test-live2?

Too few wipes are on record for RMM-test-live2 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 19 days 4 hours ago.

Map and rules

What are the rules and settings on RMM-test-live2?

No gather rate appears in the name of RMM-test-live2. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

How to join

How do I join RMM-test-live2?

Type client.connect 153.66.205.68:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp500
Max players The server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.