testing
Offline NA 153.66.141.225:28015 checked 15d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71% · #1545 in NA
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Sat 31 Oct, 15:49 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 15:49 UTC, in 2d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 8hSat 31 Oct, 15:49 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 9d 8hSat 7 Nov, 15:49 UTC
- 16d 8hSat 14 Nov, 15:49 UTC
- 23d 8hSat 21 Nov, 15:49 UTC
- 30d 8hSat 28 Nov, 15:49 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 37d 8hSat 5 Dec, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 7/ 100
- 2 91/ 125
- 3 0/ 100
- 4 0/ 100
- 5 2/ 100
- 6 156/ 200
Quick answers
from the figures on this pageServer
Is testing online, and how reliable is it?
testing is not online right now, and 15 days 5 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 9 October 2026, when Rust Dashboard first saw it.
Which version of Rust does testing run?
Rust network protocol 2634 and build 166652 is running on testing, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is testing located?
The NA tag is how testing places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 153.66.141.225:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include testing?
These Rust Dashboard lists include testing: Duo Rust servers, live now, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
What do the server tags on testing mean?
The game's server browser reads these tags from testing: gmvanilla (Game mode): Vanilla survival is what runs here; mp20 (Max players): The server has 20 slots; ts2 (Group limit): 2 is the most you can have per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is testing?
At the moment testing is offline; it last showed 15 days 5 hours ago.
How does testing rank against other Rust servers?
testing holds #15,215 for player hours across seven days, #1,545 in North America, in the top 71% of all ranked servers. Among servers of the duo type, it sits at #376.
Wipe schedule
What does wipe day look like on testing?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on testing?
The prediction follows its tag, because too few of testing's wipes are on record to confirm the schedule. Saturday 31 October at 15:49 UTC is when its next wipe falls due. 18 days 15 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on testing?
The name of testing gives no gather rate. Teams cap at 2 players (duo). survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Join
How do I join testing?
Type client.connect 153.66.141.225:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.