[帝都城]
Online 153.35.147.23:55555 checked 1h ago
Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 8
- Peak, 7 days
- 10
3% full
Rank
top 10%
7-day average
peak 10
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 25/ 200
- 2 24/ 200
- 3 9/ 200
- 4 3/ 30
- 5 9/ 50
- 6 7/ 100
Quick answers
from the figures on this pageServer details
Is [帝都城] online, and how reliable is it?
Right now [帝都城] is running. The uptime it reports puts its last restart about 15 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [帝都城] run?
[帝都城] runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [帝都城] located?
The name of [帝都城] points to Asia, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 153.35.147.23:55555.
Does [帝都城] run smoothly?
The last 48 hours gave an average of 111 server fps, and it never went under 52. At its highest the count reached 44,811 entities: buildings, deployables and the rest. At its highest, it took 2,761 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [帝都城]?
You'll find [帝都城] on these themed lists at Rust Dashboard: Best Rust community servers, Rust PvE servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [帝都城]?
The same operator most likely runs [帝都城] and 8 other servers we track, since all of them publish a 2ust.cn hostname.
What do the server tags on [帝都城] mean?
These are the tags [帝都城] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts50 (Group limit): Teams top out at 50; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [帝都城]?
3 players are playing on [帝都城] right now, out of 100 slots. Its seven-day average is 2 players, and it reached 10 at the highest. Across the last 48 hours, the peak came at 10:00 UTC with an average of 7 players.
How does [帝都城] rank against other Rust servers?
Player hours over seven days put [帝都城] at #2,323, in the top 10% of all ranked servers.
Reset times
What does wipe day look like on [帝都城]?
At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe came 33 hours after it began.
What is the wipe schedule on [帝都城]?
The only wipe on [帝都城] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 19 hours ago. A monthly wipe schedule is set out in its tags.
Map and rules
What are the rules and settings on [帝都城]?
You will not find a gather rate in the name of [帝都城]. 50 players is the most a group can take. pve is the mode here, no PvP between players. You will find it under Community in the server browser. Oxide plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is not active.
Which map does [帝都城] run?
[帝都城] runs a procedural map of size 1,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
Join
How do I join [帝都城]?
Type client.connect 153.35.147.23:55555 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://68509.cn.