Rust Dashboard44,308 playing

Lost Land

Online 152.37.181.201:28015 checked 9m ago

moddedcarbon

Players now

Live
1of 35
Full
3%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

3% full

Tue 07:00Wed 00:00players each hour · 48 hours · UTC

Rank

#11,282

top 51%

7-day average

0

peak 2

Last wipe

17h ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.511.5207:0010:0014:0017:0021:0000:00Wiped Tue 27 Oct, 07:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040007:0010:0014:0017:0021:0000:00Wiped Tue 27 Oct, 07:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:19 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 161 on average
    28/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    124/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    38/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    33/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    11/ 1000

Quick answers

from the figures on this page

Server details

Is Lost Land online, and how reliable is it?

Lost Land is up and taking players now. Its reported uptime points to a restart roughly 12 minutes ago. Rust Dashboard logged it for the first time on 27 October 2026.

Which version of Rust does Lost Land run?

Lost Land runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Lost Land located?

No region is published by Lost Land. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 152.37.181.201:28015 is where it lives.

Does Lost Land run smoothly?

The last 48 hours gave an average of 236 server fps, and it never went under 211. At its highest the count reached 47,220 entities: buildings, deployables and the rest. At its highest, it took 1,607 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Lost Land?

You'll find Lost Land on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Lost Land mean?

The game's server browser reads these tags from Lost Land: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp35 (Max players): 35 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Lost Land?

1 players are playing on Lost Land right now, out of 35 slots. Averaged across the last seven days: 0 players, peaking at 2. Across the last 48 hours, the peak came at 09:00 UTC with an average of 1 players.

How does Lost Land rank against other Rust servers?

Player hours over seven days put Lost Land at #11,282, in the top 51% of all ranked servers.

Wipe schedule

What is the wipe schedule on Lost Land?

Lost Land has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 hours ago the current world was made.

Rules

What are the rules and settings on Lost Land?

The name of Lost Land gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Lost Land run?

The game generates the procedural map on Lost Land, size 3,000 with seed 8675309. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Lost Land?

The console in Rust opens with F1, and client.connect 152.37.181.201:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp35
Max players 35 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.