Rust PvE - Test
Offline 151.59.81.216:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 38%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 16/ 250
- 2 55/ 150
- 3 2/ 200
- 4 12/ 100
- 5 0/ 200
- 6 1/ 50
Quick answers
from the figures on this pageServer details
Is Rust PvE - Test online, and how reliable is it?
Rust PvE - Test is not online right now, and 45 hours have passed since we last saw it. The uptime it reports puts its last restart about 12 hours ago. The 1 full day before now is recorded at 4% uptime, 1 hours up out of 24. Rust Dashboard logged it for the first time on 26 October 2026.
Which version of Rust does Rust PvE - Test run?
Rust network protocol 2635 and build 168909 is running on Rust PvE - Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust PvE - Test located?
No region is published by Rust PvE - Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 151.59.81.216:28015.
Does Rust PvE - Test run smoothly?
Server fps averaged 112 over the last 48 hours and never dropped below 106. At its highest the count reached 66,670 entities: buildings, deployables and the rest. At its highest, it took 1,952 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Rust PvE - Test?
You'll find Rust PvE - Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust PvE - Test mean?
These are the tags Rust PvE - Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): 5 is the slot count; ts5 (Group limit): Each team holds no more than 5; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Rust PvE - Test?
At the moment Rust PvE - Test is offline; it last showed 45 hours ago. Over seven days the mean is 1 players and the peak is 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How does Rust PvE - Test rank against other Rust servers?
Ranked #8,444 on the last seven days of player hours, Rust PvE - Test is in the top 38% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust PvE - Test?
Too few wipes are on record for Rust PvE - Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 11 hours ago.
Settings
What are the rules and settings on Rust PvE - Test?
You will not find a gather rate in the name of Rust PvE - Test. Up to 5 players can share a group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Rust PvE - Test run?
Rust PvE - Test runs a procedural map of size 3,500 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join Rust PvE - Test?
Type client.connect 151.59.81.216:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.