Rust Dashboard77,907 playing

Rust PvE - Test

Offline 151.59.27.1:28015 checked 1d ago

moddedoxide

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

20% full

Sun 22:00Mon 00:00players each hour · 48 hours · UTC

Rank

#7,215

top 33%

7-day average

1

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Server performance

05010015020022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average
    48/ 250
  2. 2 68/ 200
  3. 3
    红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
    0/ 200
  4. 4
    Rustico 3groups of 5 · 7 on average
    13/ 100
  5. 5
    Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
    1/ 50
  6. 6
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
    0/ 200

Quick answers

from the figures on this page

Server details

Is Rust PvE - Test online, and how reliable is it?

Rust PvE - Test is not online right now, and 44 hours have passed since we last saw it. Its reported uptime points to a restart roughly 12 hours ago. The 1 full day before now is recorded at 4% uptime, 1 hours up out of 24. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust PvE - Test run?

Rust network protocol 2635 and build 168909 is running on Rust PvE - Test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust PvE - Test located?

There is no region on Rust PvE - Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 151.59.27.1:28015 is where it lives.

Does Rust PvE - Test run smoothly?

Server fps averaged 127 over the last 48 hours and never dropped below 109. The world held as many as 66,252 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,882 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Rust PvE - Test?

You'll find Rust PvE - Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust PvE - Test mean?

The game's server browser reads these tags from Rust PvE - Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): 5 is the slot count; ts5 (Group limit): Teams top out at 5; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Rust PvE - Test?

The last sighting of Rust PvE - Test was 44 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 1 players.

How does Rust PvE - Test rank against other Rust servers?

Ranked #7,215 on the last seven days of player hours, Rust PvE - Test is in the top 33% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust PvE - Test?

The record holds too few of Rust PvE - Test's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 10 hours ago.

Map and rules

What are the rules and settings on Rust PvE - Test?

You will not find a gather rate in the name of Rust PvE - Test. 5 players is the most a group can take. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust PvE - Test run?

The game generates the procedural map on Rust PvE - Test, size 3,500 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Rust PvE - Test?

Type client.connect 151.59.27.1:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players 5 is the slot count.
ts5
Group limit Teams top out at 5.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.