Rust Dashboard89,289 playing

Tests

Offline 151.251.209.45:28015 checked 23d ago

Players now

0of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,962

top 71%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server details

Is Tests online, and how reliable is it?

Tests is not online right now, and 23 days 20 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Tests run?

Tests runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Tests located?

There is no region on Tests. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 151.251.209.45:28015.

Tags, lists

Which Rust Dashboard lists and filters include Tests?

These Rust Dashboard lists include Tests: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tests mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): 500 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from Tests as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Tests?

The last sighting of Tests was 23 days 20 hours ago; it is offline right now.

How does Tests rank against other Rust servers?

Player hours over seven days put Tests at #15,962, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on Tests?

The record holds too few of Tests's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 17 hours ago.

Map and rules

What are the rules and settings on Tests?

No gather rate appears in the name of Tests. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Tests run?

A procedural map of size 4,500 with seed 1234567 is what Tests runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Tests?

Type client.connect 151.251.209.45:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp500
Max players 500 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.