Rust Dashboard42,799 playing

Hotwire Test Renamed

Offline 151.240.92.7:28015 checked 16d ago

moddedoxide

Players now

0of 75
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,850

top 72%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 16hThu 5 Nov, 19:00 UTCFW
  • 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 161 on average
    32/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    41/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    28/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    8/ 1000

Quick answers

from the figures on this page

Server details

Is Hotwire Test Renamed online, and how reliable is it?

Hotwire Test Renamed is not online right now, and 16 days 20 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 30 September 2026.

Which version of Rust does Hotwire Test Renamed run?

Hotwire Test Renamed runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Hotwire Test Renamed located?

No region is published by Hotwire Test Renamed. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 151.240.92.7:28015.

Tags, lists

Which Rust Dashboard lists and filters include Hotwire Test Renamed?

You'll find Hotwire Test Renamed on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Hotwire Test Renamed mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp75 (Max players): It holds 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Hotwire Test Renamed as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Hotwire Test Renamed?

The last sighting of Hotwire Test Renamed was 16 days 20 hours ago; it is offline right now.

How does Hotwire Test Renamed rank against other Rust servers?

Ranked #15,850 on the last seven days of player hours, Hotwire Test Renamed is in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on Hotwire Test Renamed?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 3 hours passed before the crowd peaked.

What is the wipe schedule on Hotwire Test Renamed?

The only wipe on Hotwire Test Renamed is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 26 days 7 hours ago.

Settings

What are the rules and settings on Hotwire Test Renamed?

You will not find a gather rate in the name of Hotwire Test Renamed. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Hotwire Test Renamed run?

The game generates the map on Hotwire Test Renamed, which is procedural.

How to join

How do I join Hotwire Test Renamed?

The console in Rust opens with F1, and client.connect 151.240.92.7:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp75
Max players It holds 75 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.