Rust Dashboard74,551 playing

Server Test

Offline 151.19.142.9:28015 checked 35d ago

vanilla

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,198

top 57%

7-day average

0

peak –

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
    674/ 725
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    432/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
    40/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
    52/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
    228/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    135/ 175

Quick answers

from the figures on this page

Server

Is Server Test online, and how reliable is it?

We last saw Server Test 35 days 15 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 22 September 2026.

Which version of Rust does Server Test run?

Rust network protocol 2633 and build 165217 is running on Server Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Server Test located?

No region tag comes from Server Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 151.19.142.9:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Server Test?

The Rust Dashboard lists that carry Server Test are: Best Rust community servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on Server Test mean?

The game's server browser reads these tags from Server Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Server Test?

The last sighting of Server Test was 35 days 15 hours ago; it is offline right now.

How does Server Test rank against other Rust servers?

Player hours over seven days put Server Test at #13,198, in the top 57% of all ranked servers.

Wipe schedule

What is the wipe schedule on Server Test?

The record holds too few of Server Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 35 days 16 hours ago.

Map and rules

What are the rules and settings on Server Test?

You will not find a gather rate in the name of Server Test. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does Server Test run?

The game generates the map on Server Test, which is procedural.

Join

How do I join Server Test?

The console in Rust opens with F1, and client.connect 151.19.142.9:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.