Rust Dashboard43,388 playing

ChainLinkHosting Rust validation

Offline 150.228.243.56:28015 checked 11d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,230

top 70%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    31/ 700
  5. 5
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    6/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    4/ 1000

Quick answers

from the figures on this page

About

Is ChainLinkHosting Rust validation online, and how reliable is it?

ChainLinkHosting Rust validation is not online right now, and 11 days 16 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 16 October 2026.

Which version of Rust does ChainLinkHosting Rust validation run?

ChainLinkHosting Rust validation runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ChainLinkHosting Rust validation located?

No region tag comes from ChainLinkHosting Rust validation. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 150.228.243.56:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include ChainLinkHosting Rust validation?

The Rust Dashboard lists that carry ChainLinkHosting Rust validation are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ChainLinkHosting Rust validation mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from ChainLinkHosting Rust validation as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is ChainLinkHosting Rust validation?

The last sighting of ChainLinkHosting Rust validation was 11 days 16 hours ago; it is offline right now.

How does ChainLinkHosting Rust validation rank against other Rust servers?

Ranked #15,230 on the last seven days of player hours, ChainLinkHosting Rust validation is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on ChainLinkHosting Rust validation?

The record holds too few of ChainLinkHosting Rust validation's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 21 hours ago.

Map and rules

What are the rules and settings on ChainLinkHosting Rust validation?

The name of ChainLinkHosting Rust validation gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does ChainLinkHosting Rust validation run?

The game generates the map on ChainLinkHosting Rust validation, which is procedural.

Join

How do I join ChainLinkHosting Rust validation?

The console in Rust opens with F1, and client.connect 150.228.243.56:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.