Rust Dashboard44,070 playing

TroubleChute

Offline 150.228.105.83:28015 checked 42d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,349

no region published

7-day average

0

peak –

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
    221/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    136/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    27/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    27/ 225

Quick answers

from the figures on this page

About

Is TroubleChute online, and how reliable is it?

The server is down at the moment. Its last sighting was 42 days 13 hours ago: TroubleChute. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TroubleChute run?

On Windows, TroubleChute runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TroubleChute located?

No region tag comes from TroubleChute. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 150.228.105.83:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include TroubleChute?

You'll find TroubleChute on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from TroubleChute as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is TroubleChute?

The last sighting of TroubleChute was 42 days 13 hours ago; it is offline right now.

How does TroubleChute rank against other Rust servers?

Player hours over seven days put TroubleChute at #13,349, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on TroubleChute?

TroubleChute has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 42 days 16 hours ago.

Settings

What are the rules and settings on TroubleChute?

The name of TroubleChute gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does TroubleChute run?

The game generates the map on TroubleChute, which is procedural.

Connect

How do I join TroubleChute?

Type client.connect 150.228.105.83:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.