TroubleChute
Offline 150.228.105.252:28015 checked 43d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 47/ 500
- 2 134/ 100
- 3 44/ 225
- 4 51/ 700
- 5 8/ 200
- 6 6/ 1000
Quick answers
from the figures on this pageServer
Is TroubleChute online, and how reliable is it?
The server is down at the moment. Its last sighting was 43 days 11 hours ago: TroubleChute. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 15 September 2026.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 is running on TroubleChute, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is TroubleChute located?
There is no region on TroubleChute. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 150.228.105.252:28015.
Lists
Which Rust Dashboard lists and filters include TroubleChute?
These Rust Dashboard lists include TroubleChute: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from TroubleChute as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is TroubleChute?
At the moment TroubleChute is offline; it last showed 43 days 11 hours ago.
How does TroubleChute rank against other Rust servers?
Ranked #13,304 on the last seven days of player hours, TroubleChute is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 44 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on TroubleChute?
The name of TroubleChute gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does TroubleChute run?
The map is procedural and the game generates it on TroubleChute.
Join
How do I join TroubleChute?
The console in Rust opens with F1, and client.connect 150.228.105.252:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.