Rust Dashboard58,600 playing

TroubleChute

Offline 150.228.105.245:28015 checked 44d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,385

no region published

7-day average

0

peak –

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
    395/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    246/ 300
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
    42/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
    31/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
    70/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    81/ 200

Quick answers

from the figures on this page

Server

Is TroubleChute online, and how reliable is it?

TroubleChute is not online right now, and 44 days 7 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 14 September 2026.

Which version of Rust does TroubleChute run?

Rust network protocol 2633 and build 163794 is running on TroubleChute, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TroubleChute located?

There is no region on TroubleChute. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 150.228.105.245:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include TroubleChute?

You'll find TroubleChute on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

These are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is TroubleChute?

At the moment TroubleChute is offline; it last showed 44 days 7 hours ago.

How does TroubleChute rank against other Rust servers?

Ranked #14,385 on the last seven days of player hours, TroubleChute is in the top – of all ranked servers.

Wipe days

What is the wipe schedule on TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 7 hours ago the current world was made.

Rules

What are the rules and settings on TroubleChute?

No gather rate appears in the name of TroubleChute. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does TroubleChute run?

The map is procedural and the game generates it on TroubleChute.

Join

How do I join TroubleChute?

The console in Rust opens with F1, and client.connect 150.228.105.245:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build This one runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.