TroubleChute
Offline 150.228.104.161:28015 checked 44d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is TroubleChute online, and how reliable is it?
The server is down at the moment. Its last sighting was 44 days 2 hours ago: TroubleChute. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 14 September 2026.
Which version of Rust does TroubleChute run?
TroubleChute runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is TroubleChute located?
No region tag comes from TroubleChute. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 150.228.104.161:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include TroubleChute?
The Rust Dashboard lists that carry TroubleChute are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is TroubleChute?
The last sighting of TroubleChute was 44 days 2 hours ago; it is offline right now.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #15,025, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 44 days 3 hours ago the current world was made.
Settings
What are the rules and settings on TroubleChute?
The name of TroubleChute gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does TroubleChute run?
The game generates the map on TroubleChute, which is procedural.
Join
How do I join TroubleChute?
The console in Rust opens with F1, and client.connect 150.228.104.161:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.